/*
Copyright 2010  Murali Devi (profdevi@gmail.com)

This file is part of ComineGL Project.

ComineGL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

ComineGL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with ComineGL.  If not, see <http://www.gnu.org/licenses/>.

This code uses the irrlicht and irrklang libraries.  Please read
the libraries copyrights at 

	irrlicht library:  http://irrlicht.sourceforge.net
	irrklang library:  http://www.ambiera.com/irrklang

*/



//v0.14 copyright Comine.com 20101212U01
#ifndef ComineGLWindow_h
#define ComineGLWindow_h

/////////////////////////////////////////
#include "ComineGLDefines.h"

/////////////////////////////////////////
MDLLFUN int CGLWindowFPS(void);	
MDLLFUN bool CGLWindowSetCaption(const char *fmt,...);
MDLLFUN bool CGLWindowGetSize(int &width,int &height);
MDLLFUN bool CGLWindowWrite(int fontid,int left,int top,int size,bool colorkey,const char *fmt,...);
MDLLFUN bool CGLWindowBackRenderer(bool action(void)=0);
MDLLFUN bool CGLWindowFrontRenderer(bool action(void)=0);
MDLLFUN bool CGLWindowSetBackColor(unsigned char red,unsigned char green,unsigned char blue);
MDLLFUN bool CGLWindowCapture(const char *filename);
MDLLFUN bool CGLWindowDrawTexture(int texid,int x,int y,int width,int height,bool colorkey=false);

#endif // ComineGLWindow_h
